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Course name Unity Certification GPP-256: Unity Certified Expert - Gameplay Programmer

GPP-256 Video Course

GPP-256 Video Course is developed by Unity Certification Professionals to help you pass the GPP-256 exam.

You Will Learn:

Was 43.99 USD
Now 39.99 USD

Description

This course will improve your knowledge and skills required to pass Unity Certified Expert - Gameplay Programmer exam.

Curriculum For This Course

  • 1. Introduction 1 Videos 00:06:00
    • Installing and Setting Up Unity 6:00
  • 2. Game 1 - 2D Target Shooting Game in One Hour 1 Videos 01:06:00
    • Build A Complete 2D Shooting Game With Unity in 1 Hour 1:06:04
  • 3. C# Scripting in Unity - Absolute Beginners Guide 17 Videos 03:07:00
    • Let's Get Started With C# in Unity 12:28
    • How a C# Script is Structured in Unity 09:22
    • Understanding Event Functions in Unity C# 08:32
    • Working With Variables in C# 09:16
    • Public and Private Variables in C# 05:53
    • Complete Guide To Update Function in Unity 08:40
    • Basics of Functions in C# & Unity 08:34
    • Returning Values and Passing Parameters to Functions 16:09
    • Checking Conditions with If Else in C# 17:30
    • Various Conditions and Equality Checking 04:35
    • Boolean Variables in C# 11:24
    • Introduction to Arrays in C# & Unity 16:19
    • Diving Deep into Arrays in Unity 16:22
    • For Loops in C# Complete Explanation 11:58
    • Working with While Loops in C# 11:16
    • How To Work With foreach Loops in C# 09:31
    • Check Conditions Using Switch Case in C# 09:21
  • 4. Game 2 - Save The Bunny 19 Videos 03:21:00
    • Setting Up The Game 15:40
    • Setting Up The Player 08:19
    • Creating Player Movement 18:27
    • Restricting Player Movement 06:59
    • Setting Up The Enemy Spikes 11:31
    • Spawning The Enemies 06:19
    • Spawning Enemies from Random Position 09:14
    • Repeatedly Spawning Enemies 08:10
    • Detecting Collisions With The Enemies 09:43
    • Adding Cool Trail Effects 08:17
    • Adding Dust Particle Effects 18:20
    • Checking For GameOver 10:50
    • Keeping Score 06:05
    • Displaying Score on Screen 11:57
    • Creating The GameOver Panel 11:42
    • Creating A Restart Button 12:26
    • Designing The Main Menu 11:04
    • Creating Cool Looking Main Menu Animations 10:55
    • Creating Game Over Panel Animations 06:07
  • 5. Game 3 - Santa Run Endless Runner Game 24 Videos 03:54:00
    • Lets Import The Assets and Start Building Santa Run Game 06:02
    • Setting Up The Game Background 12:00
    • Creating Background Scrolling and The Illusion of Movement 12:43
    • Creating and Moving The Grounds 09:28
    • Setting Up The Player Character 13:11
    • Lets Make The Player Jump 09:53
    • Fixing Player Jump with Ground Check 08:19
    • Adding The Jump Animation 14:20
    • Setting Up The Obstacles in The Game 11:48
    • Adding Movements To The Obstacles 09:54
    • Spawning The Obstacles 16:19
    • Random Obstacle Spawning 08:39
    • Spawning Obstacles with Random Delay 04:55
    • Destroying Obstacles On Collision 06:10
    • Creating Player Death Animation 05:51
    • Stop Spawning The Obstacles 08:45
    • Stop Background Scrolling 09:04
    • Creating Game Over Panel 11:08
    • Adding Functionalities To GameOver Menu Buttons 08:59
    • Designing The Main Menu 07:13
    • Adding Functionalities To The Main Menu 05:23
    • Creating Menu Screen Animations 09:47
    • Creating Snow Falling Effect 13:24
    • Counting and Displaying The Score 12:14
  • 6. Game 4 - Monster Eats Candy Game 18 Videos 02:36:00
    • Lets Setup The Sprites For Using In The Game 15:50
    • Creating The Candies 08:38
    • Coding Player Controller and Controlling The Player 10:31
    • Adding Some Restrictions To Player Movement 06:04
    • Checking If Player Eats Candy 08:09
    • Removing Candies When Out Of Screen 04:31
    • Spawning Random Candy 11:15
    • Spawning Candy at Random Position 05:26
    • Spawning Candies Repeatedly 09:08
    • Checking For Score 05:25
    • Displaying Score On Screen 11:14
    • Creating A Lives Counter To Keep Track of Lives 04:26
    • Showing Available Lives UI 10:44
    • Stopping Candy Spawning On GameOver 05:24
    • Creating Game Over Panel 13:00
    • Creating A Main Menu 13:53
    • Writing Code for The Game Over Menu 04:48
    • Animating The Game Over Panel 07:53
  • 7. Game 5 : 3D Endless Game with Unity 20 Videos 03:54:00
    • Gettting Started and Setting Up 12:34
    • Writing First Code and Controlling the Player 13:50
    • Moving After First Touch 06:45
    • Fall Checking With Raycasting 13:07
    • Smooth Camera Follow 16:37
    • Platforms falling 20:28
    • Platforms Spawning 13:10
    • Random Spawning 09:14
    • Some Small Fixes 04:09
    • Creating Collectibles 13:00
    • Destroying On Collision 05:26
    • Adding Particle Effects 10:40
    • Creating Text Animations 17:42
    • More Animations 17:16
    • Creating GameOver Menu 11:04
    • Coding The UIManager 13:06
    • Keeping Score and Highscore 11:46
    • Creating The GameManager 06:51
    • Finishing The Game 18:05
    • Publishing The Game 06:44
  • 8. Basics of Android Game Development With Unity 9 Videos 03:40:00
    • Creating and Publishing An Android Game With Unity ( 2018 ) 36:19
    • Setting Up Unity for Android Game development ( 2017 ) 42:46
    • Detecting Touch Inputs 20:08
    • Raycasting and Destroying Objects on Touch 22:52
    • Detecting Accelerometer Inputs - Part 1 01:31
    • Detecting Accelerometer Inputs - Part 2 20:28
    • Swipe Detection 27:32
    • Creating Screen Resolution Independent UI 15:31
    • Touch Joystick Input Controller 31:31
  • 9. Source Control With Github Bitbucket and SourceTree 5 Videos 00:56:00
    • The Need of Version Control 15:18
    • Creating First Repository 12:43
    • Practical Example With A Real Project 13:50
    • Creating Branches 07:53
    • Pushing Local Repository to Remote 05:34
  • 10. Basics of Game AI in Unity 7 Videos 01:21:00
    • Getting Started With Navigation Mesh 22:37
    • Agent Moving and Avoiding Obstacles 14:48
    • Understanding Navmesh Agent 09:30
    • Moving On Ramp and Narrow Places 10:49
    • Intelligent Agent Moving Upstairs 06:18
    • Intelligent Agent Jumping With Off Mesh 07:28
    • Manually Creating Off Mesh Links 09:13