Course name Game Development Courses Unity and Blender Masterclass: Make a 3D Zenda Game: Unity and Blender Masterclass: Make a 3D Zenda Game

Unity and Blender Masterclass: Make a 3D Zenda Game Video Course

Unity and Blender Masterclass: Make a 3D Zenda Game Video Course is developed by Game Development Courses Professionals to help you pass the Unity and Blender Masterclass: Make a 3D Zenda Game exam.
You Will Learn:
Description
This course will improve your knowledge and skills required to pass Unity and Blender Masterclass: Make a 3D Zenda Game exam.
Curriculum For This Course
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1. Introduction 1 Videos 00:03:00
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1.1 Introduction 3:00
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2. T01. Introduction to Unity 7 Videos 00:54:00
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1.2 Unity Editor 13:00
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1.3 Moving a Cube 12:00
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1.4 Materials 9:00
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1.5 Lights 6:00
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1.6 Particle System 6:00
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1.7 Applying Physics 5:00
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1.8 Asset Store 3:00
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3. T02. Introduction to Coding 5 Videos 00:56:00
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2.1 Introduction 2:00
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2.2 Variables 17:00
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2.3 Methods 16:00
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2.4 If Blocks 8:00
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2.5 Loops 13:00
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4. T03. Introduction to Inputs 6 Videos 00:59:00
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3.1 Introduction 2:00
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3.2 Key Presses 14:00
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3.3 Moving a Player 11:00
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3.4 Jumping 11:00
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3.5 Moving Forward 7:00
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3.6 Cycling Cameras 14:00
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5. T04. Introduction to Prefabs 5 Videos 00:51:00
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4.1 Introduction 2:00
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4.2 Introduction to Prefabs 17:00
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4.3 Random Angles 9:00
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4.4 Explosion Effect 13:00
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4.5 Adding Explosion Effects 10:00
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6. 01G. Player Movement 10 Videos 01:09:00
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g1.1 Creating a Project 2:00
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g1.2 Designing the Player 12:00
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g1.3 Moving the Player 10:00
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g1.4 Key Input 5:00
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g1.5 Activating Physics 7:00
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g1.6 Jumping 5:00
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g1.7 Double Jump Block 8:00
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g1.8 Velocity 6:00
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g1.9 Velocity Optimizations 4:00
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g1.10 Looking Around 10:00
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7. 02G. Weapons 10 Videos 01:13:00
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g2.1 Designing a Sword 7:00
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g2.2 Swinging the Sword 8:00
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g2.3 Moving the Sword Back 8:00
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g2.4 Retreating the Sword 6:00
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g2.5 Designing the Bomb 3:00
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g2.6 Bomb Script 3:00
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g2.7 Exploding the Bomb 10:00
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g2.8 Throwing Bombs 12:00
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g2.9 Bow 14:00
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g2.10 Swapping Weapons 2:00
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8. 03G. Enemies 7 Videos 01:04:00
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g3.1 Simple Enemies 17:00
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g3.2 Strong Enemy 7:00
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g3.3 Hit Area 2:00
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g3.4 Patrolling Logic 10:00
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g3.5 Shooting Enemy 8:00
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g3.6 Enemy Bullet 7:00
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g3.7 Damaging the Player 13:00
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9. 04G. Camera and User Interface 4 Videos 00:49:00
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g4.1 Camera 9:00
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g4.2 Game Interface 22:00
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g4.3 Health Bar 8:00
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g4.4 Main Menu 10:00
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10. 05G. Terrains 5 Videos 00:48:00
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g5.1 Terrain Basics 11:00
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g5.2 Painting the Terrain 12:00
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g5.3 Trees and Grass 11:00
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g5.4 Water 6:00
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g5.5 Flare and Camera Effects 8:00
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11. 06G. Level Design 7 Videos 01:02:00
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g6.1 Level Terrain 13:00
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g6.2 Dungeon Entrance 9:00
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g6.3 Teleporting 13:00
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g6.4 Dungeon 12:00
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g6.5 Adding Shooting Enemies to the Dungeon 9:00
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g6.6 Adding Remaining Enemies 3:00
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g6.7 Remaining Enemies 3:00
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12. Blender Welcome - Interface Runthrough for Beginners 6 Videos 00:35:00
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Why Should I Use Blender? 9:00
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Introduction and Setting Changes 3:00
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Camera Controls 2:00
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Emulated Numbpad Camera 2:00
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Basic Object Manipulation 4:00
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Frequently Used Tools 11:00
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13. 07K. Character Art 26 Videos 06:07:00
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1.1 Headset Ref 4:00
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1.2 Head Basic Shaping 10:00
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1.3 Head Medium Shaping 17:00
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1.4 Head Lips Shaping 14:00
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1.5 Head Shape Fixing 12:00
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1.6 Body Set Ref 2:00
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1.7 Body Basic Blocking 10:00
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1.8 Body Base Detailing 26:00
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1.9 Body Torso Detailing 15:00
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1.10 Body Hand Detailing 19:00
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1.11 Body Head Attaching 25:00
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1.12 Edge Flow Fixing 10:00
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1.13 Body UV Unwrapping 24:00
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1.14 Body Base Painting 7:00
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1.15 Body Painting Base Cleaning Up 24:00
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1.16 Body Painting Coloring 24:00
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1.17 Body Painting Detailing Eyes 6:00
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1.18 Body Painting Face 14:00
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1.19 Body Painting Full-Body Detailing 31:00
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1.20 Helmet Modeling 18:00
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1.21 Helmet Unwrapping and Texturing 17:00
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1.22 Rigging 01 11:00
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1.23 Rigging 02 6:00
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1.24 Rigging End Fix 7:00
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1.25 Weight Painting and Export 5:00
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1.26 Importing to Unity 9:00
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14. 08K. Weapons Art 8 Videos 01:25:00
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2.1 Super Basic Prop Modeling 10:00
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2.2 Sword Basic Prop Modeling 17:00
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2.3 Bomb Basic Prop Modeling 6:00
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2.4 Shield Basic Prop Modeling 10:00
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2.5 Bow Basic Prop Modeling 14:00
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2.6 Arrow Basic Prop Modeling 12:00
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2.7 Arrow Quiver Basic Modeling 8:00
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2.8 Unity Weapon Toon Shading 8:00
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15. 09K. Basic Enemy Art 7 Videos 01:36:00
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3.1 Basic Enemy Head 6:00
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3.2 Basic Enemy Body 23:00
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3.3 Basic Enemy Body Fixing 12:00
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3.4 Basic Enemy Body Rigging 12:00
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3.5 Basic Enemy UV Unwrapping 12:00
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3.6 Basic Enemy Texture Painting 26:00
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3.7 Basic Enemy Unity Importing 5:00
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16. 10k. Strong Enemy Art 6 Videos 01:38:00
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4.1 Strong Enemy Basic Modeling 29:00
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4.2 Strong Enemy Model Detailing 14:00
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4.3 Strong Enemy Basic Coloring 16:00
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4.4 Strong Enemy Rigging 19:00
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4.5 Strong Enemy Weight Painting 10:00
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4.6 Strong Enemy Toon Shading 10:00
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17. 11k. Swivel Cannon Art 2 Videos 00:23:00
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5.1 Swivel Cannon Modeling 19:00
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5.2 Swivel Cannon Unity 4:00
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18. 12k. Dungeon Art 14 Videos 01:36:00
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6.1 Modular Dungeon 1 5:00
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6.2 Modular Dungeon 2 7:00
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6.3 Modular Dungeon 3 15:00
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6.4 Modular Walls Unwrapping 1 8:00
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6.5 Modular Walls Unwrapping 2 11:00
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6.6 Modular Walls Exporting UV's 3:00
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6.7 Dungeon Texturing 1 Floors 3:00
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6.8 Dungeon Texturing 2 Single Wall 6:00
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6.9 Dungeon Texturing 3 Angled Walls 5:00
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6.10 Dungeon Textures Wall Fixing 8:00
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6.11 Corner Wall Texture Quick Fix 3:00
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6.12 Dungeon Ceiling 1 4:00
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6.13 Dungeon Ceiling 2 4:00
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6.14 Dungeon in Unity 14:00
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19. 13K. Temple Art 3 Videos 00:27:00
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7.1 Modeling a Basic Spawn Temple 11:00
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7.2 Spawn Temple UV Unwrapping 10:00
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7.3 Spawn Texturing 6:00
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20. 14k. Entrance Art 6 Videos 01:34:00
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8.1 Modeling Temple Entrance Basics 17:00
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8.2 Temple Entrance Detailing 5:00
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8.3 Temple UV Unwrapping 1 23:00
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8.4 Temple Mountain UV Unwrapping 23:00
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8.5 Temple Entrance Texturing 13:00
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8.6 Unity Dungeon Entrance Temple 13:00
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21. 15G. Humanoid Models 6 Videos 00:48:00
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g7.1 Integrating Cannons 14:00
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g7.2 Humanoid and Animators 9:00
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g7.3 Player Animations 8:00
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g7.4 Player Walking 5:00
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g7.5 Enemy Humanoids 9:00
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g7.6 Patrolling Rotation 3:00
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22. 16G. Beat the Dungeon 9 Videos 01:35:00
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g8.1 Bomb Art 8:00
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g8.2 Sword and Bow 7:00
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g8.3 Attaching Weapons 15:00
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g9.1 Sword Adjustments 6:00
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g9.2 Dungeon Enemies 13:00
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g9.3 Dungeon UI 24:00
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g9.4 Designing a Treasure 6:00
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g9.5 Collecting the Treasure 11:00
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g9.6 Clearing Dungeons 5:00
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23. 17G. Effects and AI 10 Videos 01:18:00
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g10.1 Effect Manager 16:00
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g10.2 Navigation 8:00
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g10.3 Agents 11:00
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g10.4 Agent Animation 9:00
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g10.5 Enemy Chasing 1 11:00
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g10.6 Enemy Chasing 2 2:00
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g10.7 Challenge Time 7:00
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g10.8 New Player Orientation 5:00
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g10.9 Camera Rotation 5:00
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g10.10 Smooth Camera Rotation 4:00
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24. More Modeling! Make an Apartment Building 11 Videos 01:24:00
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Making the First Block of our Apartment 5:00
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Making the Door Block 10:00
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Making the Window Block 5:00
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Detailing Windows 5:00
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Beveling the Door 5:00
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Making the Roof Side Block 4:00
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Making the Roof L Block 7:00
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Making the Roof Corner Block 6:00
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Organizing Blocks 6:00
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Adding Materials and Color 14:00
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Putting Together the Building 17:00
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