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Course name Game Development Courses Unity and Blender Masterclass: Make a 3D Zenda Game: Unity and Blender Masterclass: Make a 3D Zenda Game

Unity and Blender Masterclass: Make a 3D Zenda Game Video Course

Unity and Blender Masterclass: Make a 3D Zenda Game Video Course is developed by Game Development Courses Professionals to help you pass the Unity and Blender Masterclass: Make a 3D Zenda Game exam.

You Will Learn:

Was 21.99 USD
Now 19.99 USD

Description

This course will improve your knowledge and skills required to pass Unity and Blender Masterclass: Make a 3D Zenda Game exam.

Curriculum For This Course

  • 1. Introduction 1 Videos 00:03:00
    • 1.1 Introduction 3:00
  • 2. T01. Introduction to Unity 7 Videos 00:54:00
    • 1.2 Unity Editor 13:00
    • 1.3 Moving a Cube 12:00
    • 1.4 Materials 9:00
    • 1.5 Lights 6:00
    • 1.6 Particle System 6:00
    • 1.7 Applying Physics 5:00
    • 1.8 Asset Store 3:00
  • 3. T02. Introduction to Coding 5 Videos 00:56:00
    • 2.1 Introduction 2:00
    • 2.2 Variables 17:00
    • 2.3 Methods 16:00
    • 2.4 If Blocks 8:00
    • 2.5 Loops 13:00
  • 4. T03. Introduction to Inputs 6 Videos 00:59:00
    • 3.1 Introduction 2:00
    • 3.2 Key Presses 14:00
    • 3.3 Moving a Player 11:00
    • 3.4 Jumping 11:00
    • 3.5 Moving Forward 7:00
    • 3.6 Cycling Cameras 14:00
  • 5. T04. Introduction to Prefabs 5 Videos 00:51:00
    • 4.1 Introduction 2:00
    • 4.2 Introduction to Prefabs 17:00
    • 4.3 Random Angles 9:00
    • 4.4 Explosion Effect 13:00
    • 4.5 Adding Explosion Effects 10:00
  • 6. 01G. Player Movement 10 Videos 01:09:00
    • g1.1 Creating a Project 2:00
    • g1.2 Designing the Player 12:00
    • g1.3 Moving the Player 10:00
    • g1.4 Key Input 5:00
    • g1.5 Activating Physics 7:00
    • g1.6 Jumping 5:00
    • g1.7 Double Jump Block 8:00
    • g1.8 Velocity 6:00
    • g1.9 Velocity Optimizations 4:00
    • g1.10 Looking Around 10:00
  • 7. 02G. Weapons 10 Videos 01:13:00
    • g2.1 Designing a Sword 7:00
    • g2.2 Swinging the Sword 8:00
    • g2.3 Moving the Sword Back 8:00
    • g2.4 Retreating the Sword 6:00
    • g2.5 Designing the Bomb 3:00
    • g2.6 Bomb Script 3:00
    • g2.7 Exploding the Bomb 10:00
    • g2.8 Throwing Bombs 12:00
    • g2.9 Bow 14:00
    • g2.10 Swapping Weapons 2:00
  • 8. 03G. Enemies 7 Videos 01:04:00
    • g3.1 Simple Enemies 17:00
    • g3.2 Strong Enemy 7:00
    • g3.3 Hit Area 2:00
    • g3.4 Patrolling Logic 10:00
    • g3.5 Shooting Enemy 8:00
    • g3.6 Enemy Bullet 7:00
    • g3.7 Damaging the Player 13:00
  • 9. 04G. Camera and User Interface 4 Videos 00:49:00
    • g4.1 Camera 9:00
    • g4.2 Game Interface 22:00
    • g4.3 Health Bar 8:00
    • g4.4 Main Menu 10:00
  • 10. 05G. Terrains 5 Videos 00:48:00
    • g5.1 Terrain Basics 11:00
    • g5.2 Painting the Terrain 12:00
    • g5.3 Trees and Grass 11:00
    • g5.4 Water 6:00
    • g5.5 Flare and Camera Effects 8:00
  • 11. 06G. Level Design 7 Videos 01:02:00
    • g6.1 Level Terrain 13:00
    • g6.2 Dungeon Entrance 9:00
    • g6.3 Teleporting 13:00
    • g6.4 Dungeon 12:00
    • g6.5 Adding Shooting Enemies to the Dungeon 9:00
    • g6.6 Adding Remaining Enemies 3:00
    • g6.7 Remaining Enemies 3:00
  • 12. Blender Welcome - Interface Runthrough for Beginners 6 Videos 00:35:00
    • Why Should I Use Blender? 9:00
    • Introduction and Setting Changes 3:00
    • Camera Controls 2:00
    • Emulated Numbpad Camera 2:00
    • Basic Object Manipulation 4:00
    • Frequently Used Tools 11:00
  • 13. 07K. Character Art 26 Videos 06:07:00
    • 1.1 Headset Ref 4:00
    • 1.2 Head Basic Shaping 10:00
    • 1.3 Head Medium Shaping 17:00
    • 1.4 Head Lips Shaping 14:00
    • 1.5 Head Shape Fixing 12:00
    • 1.6 Body Set Ref 2:00
    • 1.7 Body Basic Blocking 10:00
    • 1.8 Body Base Detailing 26:00
    • 1.9 Body Torso Detailing 15:00
    • 1.10 Body Hand Detailing 19:00
    • 1.11 Body Head Attaching 25:00
    • 1.12 Edge Flow Fixing 10:00
    • 1.13 Body UV Unwrapping 24:00
    • 1.14 Body Base Painting 7:00
    • 1.15 Body Painting Base Cleaning Up 24:00
    • 1.16 Body Painting Coloring 24:00
    • 1.17 Body Painting Detailing Eyes 6:00
    • 1.18 Body Painting Face 14:00
    • 1.19 Body Painting Full-Body Detailing 31:00
    • 1.20 Helmet Modeling 18:00
    • 1.21 Helmet Unwrapping and Texturing 17:00
    • 1.22 Rigging 01 11:00
    • 1.23 Rigging 02 6:00
    • 1.24 Rigging End Fix 7:00
    • 1.25 Weight Painting and Export 5:00
    • 1.26 Importing to Unity 9:00
  • 14. 08K. Weapons Art 8 Videos 01:25:00
    • 2.1 Super Basic Prop Modeling 10:00
    • 2.2 Sword Basic Prop Modeling 17:00
    • 2.3 Bomb Basic Prop Modeling 6:00
    • 2.4 Shield Basic Prop Modeling 10:00
    • 2.5 Bow Basic Prop Modeling 14:00
    • 2.6 Arrow Basic Prop Modeling 12:00
    • 2.7 Arrow Quiver Basic Modeling 8:00
    • 2.8 Unity Weapon Toon Shading 8:00
  • 15. 09K. Basic Enemy Art 7 Videos 01:36:00
    • 3.1 Basic Enemy Head 6:00
    • 3.2 Basic Enemy Body 23:00
    • 3.3 Basic Enemy Body Fixing 12:00
    • 3.4 Basic Enemy Body Rigging 12:00
    • 3.5 Basic Enemy UV Unwrapping 12:00
    • 3.6 Basic Enemy Texture Painting 26:00
    • 3.7 Basic Enemy Unity Importing 5:00
  • 16. 10k. Strong Enemy Art 6 Videos 01:38:00
    • 4.1 Strong Enemy Basic Modeling 29:00
    • 4.2 Strong Enemy Model Detailing 14:00
    • 4.3 Strong Enemy Basic Coloring 16:00
    • 4.4 Strong Enemy Rigging 19:00
    • 4.5 Strong Enemy Weight Painting 10:00
    • 4.6 Strong Enemy Toon Shading 10:00
  • 17. 11k. Swivel Cannon Art 2 Videos 00:23:00
    • 5.1 Swivel Cannon Modeling 19:00
    • 5.2 Swivel Cannon Unity 4:00
  • 18. 12k. Dungeon Art 14 Videos 01:36:00
    • 6.1 Modular Dungeon 1 5:00
    • 6.2 Modular Dungeon 2 7:00
    • 6.3 Modular Dungeon 3 15:00
    • 6.4 Modular Walls Unwrapping 1 8:00
    • 6.5 Modular Walls Unwrapping 2 11:00
    • 6.6 Modular Walls Exporting UV's 3:00
    • 6.7 Dungeon Texturing 1 Floors 3:00
    • 6.8 Dungeon Texturing 2 Single Wall 6:00
    • 6.9 Dungeon Texturing 3 Angled Walls 5:00
    • 6.10 Dungeon Textures Wall Fixing 8:00
    • 6.11 Corner Wall Texture Quick Fix 3:00
    • 6.12 Dungeon Ceiling 1 4:00
    • 6.13 Dungeon Ceiling 2 4:00
    • 6.14 Dungeon in Unity 14:00
  • 19. 13K. Temple Art 3 Videos 00:27:00
    • 7.1 Modeling a Basic Spawn Temple 11:00
    • 7.2 Spawn Temple UV Unwrapping 10:00
    • 7.3 Spawn Texturing 6:00
  • 20. 14k. Entrance Art 6 Videos 01:34:00
    • 8.1 Modeling Temple Entrance Basics 17:00
    • 8.2 Temple Entrance Detailing 5:00
    • 8.3 Temple UV Unwrapping 1 23:00
    • 8.4 Temple Mountain UV Unwrapping 23:00
    • 8.5 Temple Entrance Texturing 13:00
    • 8.6 Unity Dungeon Entrance Temple 13:00
  • 21. 15G. Humanoid Models 6 Videos 00:48:00
    • g7.1 Integrating Cannons 14:00
    • g7.2 Humanoid and Animators 9:00
    • g7.3 Player Animations 8:00
    • g7.4 Player Walking 5:00
    • g7.5 Enemy Humanoids 9:00
    • g7.6 Patrolling Rotation 3:00
  • 22. 16G. Beat the Dungeon 9 Videos 01:35:00
    • g8.1 Bomb Art 8:00
    • g8.2 Sword and Bow 7:00
    • g8.3 Attaching Weapons 15:00
    • g9.1 Sword Adjustments 6:00
    • g9.2 Dungeon Enemies 13:00
    • g9.3 Dungeon UI 24:00
    • g9.4 Designing a Treasure 6:00
    • g9.5 Collecting the Treasure 11:00
    • g9.6 Clearing Dungeons 5:00
  • 23. 17G. Effects and AI 10 Videos 01:18:00
    • g10.1 Effect Manager 16:00
    • g10.2 Navigation 8:00
    • g10.3 Agents 11:00
    • g10.4 Agent Animation 9:00
    • g10.5 Enemy Chasing 1 11:00
    • g10.6 Enemy Chasing 2 2:00
    • g10.7 Challenge Time 7:00
    • g10.8 New Player Orientation 5:00
    • g10.9 Camera Rotation 5:00
    • g10.10 Smooth Camera Rotation 4:00
  • 24. More Modeling! Make an Apartment Building 11 Videos 01:24:00
    • Making the First Block of our Apartment 5:00
    • Making the Door Block 10:00
    • Making the Window Block 5:00
    • Detailing Windows 5:00
    • Beveling the Door 5:00
    • Making the Roof Side Block 4:00
    • Making the Roof L Block 7:00
    • Making the Roof Corner Block 6:00
    • Organizing Blocks 6:00
    • Adding Materials and Color 14:00
    • Putting Together the Building 17:00